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	<title>The Landscaper Comic - Released Weekly On Thursdays &#187; The Landscaper Issue 3</title>
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		<title>Things in the works</title>
		<link>http://landscaper.visual-assault.net/2010/04/08/things-in-the-works/</link>
		<comments>http://landscaper.visual-assault.net/2010/04/08/things-in-the-works/#comments</comments>
		<pubDate>Thu, 08 Apr 2010 01:15:24 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1205</guid>
		<description><![CDATA[Hey guys, just thought I would post a quick message to let you know, that we&#8217;ve got some interesting thing in development for the scaper comic. Can&#8217;t say too much about it now, as it&#8217;s just in the development stage. I&#8217;ll keep you posted as things start to take shape. If things work out like [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys, just thought I would post a quick message to let you know, that we&#8217;ve got some interesting thing in development for the scaper comic. Can&#8217;t say too much about it now, as it&#8217;s just in the development stage. I&#8217;ll keep you posted as things start to take shape. If things work out like I hope, it will be a pretty cool evolution of the comic. Thanks again for all the support. c-</p>
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		<title>LS Desktops</title>
		<link>http://landscaper.visual-assault.net/2010/02/18/ls-desktops/</link>
		<comments>http://landscaper.visual-assault.net/2010/02/18/ls-desktops/#comments</comments>
		<pubDate>Thu, 18 Feb 2010 05:14:53 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1100</guid>
		<description><![CDATA[Hey guys, as requested by the mighty Sam152 &#8211; I&#8217;ve done up some desktop backgrounds. There are two right now, available for download in the Extras section. I do plan on making some more, so be on the look out.  Enjoy! c-
]]></description>
			<content:encoded><![CDATA[<p>Hey guys, as requested by the mighty Sam152 &#8211; I&#8217;ve done up some desktop backgrounds. There are two right now, available for download in the <a href="http://landscaper.visual-assault.net/extras/">Extras</a> section. I do plan on making some more, so be on the look out.  Enjoy! c-</p>
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		<title>To scape or not to scape?</title>
		<link>http://landscaper.visual-assault.net/2010/01/31/to-scape-or-not-to-scape/</link>
		<comments>http://landscaper.visual-assault.net/2010/01/31/to-scape-or-not-to-scape/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 09:55:18 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1075</guid>
		<description><![CDATA[I say scape&#8230;definitely&#8230;scape.  Ok, we&#8217;re on track to post page 11 this Thursday. Sorry again for the back dating, but until my robot clones are completed, make it through customs and arrive at my cave &#8211; this one, or two, or three man show will sometimes have these little glitches. I&#8217;ll do my best to [...]]]></description>
			<content:encoded><![CDATA[<p>I say scape&#8230;definitely&#8230;scape.  Ok, we&#8217;re on track to post page 11 this Thursday. Sorry again for the back dating, but until my robot clones are completed, make it through customs and arrive at my cave &#8211; this one, or two, or three man show will sometimes have these little glitches. I&#8217;ll do my best to not let this happen again&#8230;or I will definitely have to take a pinky<span id="more-1075"></span>, maybe two. Ok, just wanted to let you know we will be back on Thursday, so tell your friends, tell a neighbour, tell anyone who likes comics about nail-guns and explosive material, being handled by a slightly unstable person&#8230;and a cat.</p>
<p>That&#8217;s all for now. c-</p>
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		<title>Time is my mortal enemy!</title>
		<link>http://landscaper.visual-assault.net/2010/01/26/time-is-my-mortal-enemy/</link>
		<comments>http://landscaper.visual-assault.net/2010/01/26/time-is-my-mortal-enemy/#comments</comments>
		<pubDate>Tue, 26 Jan 2010 04:57:29 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1068</guid>
		<description><![CDATA[Hey guys, sorry &#8211; this week has been really hard to find the time to the work on the latest page. I really don&#8217;t want to rush it and try to put up a page that I don&#8217;t feel is acceptable to be in this issue. This being said, I&#8217;m going to have to post [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys, sorry &#8211; this week has been really hard to find the time to the work on the latest page. I really don&#8217;t want to rush it and try to put up a page that I don&#8217;t feel is acceptable to be in this issue. This being said, I&#8217;m going to have to post pg# 11 next Thursday <img src='http://landscaper.visual-assault.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> <span id="more-1068"></span> Sorry again, believe me, it frustrates me more than you know. I&#8217;ll do my best to get it done earlier if possible. Thanks again for the continued support with the comic, much appreciated. c-</p>
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		<title>We&#8217;re Back!</title>
		<link>http://landscaper.visual-assault.net/2010/01/14/were-back-2/</link>
		<comments>http://landscaper.visual-assault.net/2010/01/14/were-back-2/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 05:04:33 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1052</guid>
		<description><![CDATA[Ok, page #9 of issue 3 has officially been posted, thus launching the LS comic back into the new year. Sorry for the delay on the post, but a least I kept my word about posting on the 14th of Jan&#8230;Epic fail in trying to get it up earlier though    The posting schedule [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, page #9 of issue 3 has officially been posted, thus launching the LS comic back into the new year. Sorry for the delay on the post, but a least I kept my word about posting on the 14th of Jan&#8230;<span id="more-1052"></span>Epic fail in trying to get it up earlier though  <img src='http://landscaper.visual-assault.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' />  The posting schedule is back to it&#8217;s old ways&#8230;every Thursday from here on out &#8211; till the completion of (Issue 3 Reflections.)</p>
<p>I welcome you all back with open arms&#8230;.or flaming nails, which ever you prefer. Thanks again. c-</p>
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		<title>Early post of pg9.</title>
		<link>http://landscaper.visual-assault.net/2010/01/12/early-post-of-pg9/</link>
		<comments>http://landscaper.visual-assault.net/2010/01/12/early-post-of-pg9/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 06:19:31 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1043</guid>
		<description><![CDATA[Hey guys, just a quick post to let you know I&#8217;m doing my best to try to get this page done a little earlier than Thursday. I think you&#8217;ve all waited long enough for the continuation of the issue. Once the page is complete, I&#8217;ll post it on the same day it&#8217;s finished. So if [...]]]></description>
			<content:encoded><![CDATA[<p>Hey guys, just a quick post to let you know I&#8217;m doing my best to try to get this page done a little earlier than Thursday. I think you&#8217;ve all waited long enough for the continuation of the issue. Once the page is complete, I&#8217;ll post it on the same day it&#8217;s finished. So if I feel it&#8217;s ready to go on Wed morning, it will be posted to the site. Thanks again for all the support. c-</p>
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		<title>Back on track.</title>
		<link>http://landscaper.visual-assault.net/2010/01/08/back-on-track/</link>
		<comments>http://landscaper.visual-assault.net/2010/01/08/back-on-track/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 04:28:27 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1035</guid>
		<description><![CDATA[Hey all, just wanted to let you know we are on track to post page #9 of issue 3 next Thursday the 14th of Jan. This page deals with the long awaited reunion of Brian and Danny. The two haven&#8217;t spoken since the brutal attack outside of Cage Engineering two issues ago, the event that [...]]]></description>
			<content:encoded><![CDATA[<p>Hey all, just wanted to let you know we are on track to post page #9 of issue 3 next Thursday the 14th of Jan. This page deals with the long awaited reunion of Brian and Danny. The two haven&#8217;t spoken since the brutal attack outside of Cage Engineering two issues ago, the event that started it all. A lot has taken place since&#8230;Dum Dum Dum&#8230;.<span id="more-1035"></span></p>
<p>Check back on Thursaday for the continuation of Issue 3 Reflections.</p>
<p>Damn, I just made it sound like a soap opera there. It&#8217;s not a soap opera&#8230;*stares at camera with look of concern and contemplation*</p>
<p>check back anyway &#8211; it should be good.  c-</p>
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		<title>We&#8217;re back.</title>
		<link>http://landscaper.visual-assault.net/2010/01/04/were-back/</link>
		<comments>http://landscaper.visual-assault.net/2010/01/04/were-back/#comments</comments>
		<pubDate>Mon, 04 Jan 2010 07:12:10 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1015</guid>
		<description><![CDATA[Ok, the holidays are over. It&#8217;s time to replace this fun little holiday adaptation holder page, depicting a happy world that can never be, with our weekly fire to face page which you all seem to be waiting for&#8230;or at least I am. In other words, time to get back into the LS world! 
The [...]]]></description>
			<content:encoded><![CDATA[<p>Ok, the holidays are over. It&#8217;s time to replace this fun little holiday adaptation holder page, depicting a happy world that can never be, with our weekly fire to face page which you all seem to be waiting for&#8230;or at least I am. In other words, time to get back into the LS world! <span id="more-1015"></span></p>
<p>The more I looked at that LS  x-mas page with Caleb’s smiling face, the more I realized that&#8230;this is not our world. In our world, Caleb is horribly disfigured at the hands of a psycho welder, hell bent on a little eye for an eye revenge. In our world, that tree wouldn&#8217;t have lasted two seconds, as we all know such holiday decorations would be too much for our anti-hero to resist.</p>
<p>Ok, here it is&#8230; I&#8217;m currently working on the real pg 9, and will try to post ASAP. It’s probably looking to be Thursday next week. Then we will be back on our weekly posting schedule.  Hope you&#8217;ve all had a restful holiday, because we are ready get thing revved back up here&#8230;cause after all &#8211; Danny boy still has a lot of ass to kick. I&#8217;ll keep you all posted. c-</p>
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		<title>A Karillion Xmas</title>
		<link>http://landscaper.visual-assault.net/2009/12/24/a-karillion-xmas/</link>
		<comments>http://landscaper.visual-assault.net/2009/12/24/a-karillion-xmas/#comments</comments>
		<pubDate>Thu, 24 Dec 2009 00:37:32 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=1002</guid>
		<description><![CDATA[]]></description>
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		<slash:comments>17</slash:comments>
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		<title>LS Behind the Scenes</title>
		<link>http://landscaper.visual-assault.net/2009/12/06/behind-the-scenes-of-the-ls/</link>
		<comments>http://landscaper.visual-assault.net/2009/12/06/behind-the-scenes-of-the-ls/#comments</comments>
		<pubDate>Sun, 06 Dec 2009 11:05:52 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[The Landscaper Issue 3]]></category>
		<category><![CDATA[blog]]></category>

		<guid isPermaLink="false">http://landscaper.visual-assault.net/?p=921</guid>
		<description><![CDATA[Hey LS readers, I came across these visuals when cleaning up my computer and thought I would post. These were the visuals I presented to the LS trust during our first beer night meeting for issue #3. I thought it might interest some of you to show how we work here in the world of [...]]]></description>
			<content:encoded><![CDATA[<p>Hey LS readers, I came across these visuals when cleaning up my computer and thought I would post. These were the visuals I presented to the LS trust during our first <em>beer night</em> meeting for issue #3. I thought it might interest some of you to show how we work here in the world of the Landscaper behind the scenes. <span id="more-921"></span>Here are some of the first initial cover concepts for the issue. There were others in the first round, but these were the ones that made it to the final cut.</p>
<p><strong> </strong></p>
<p><strong>Visual #1:</strong> I liked where these were heading, but in the end  I didn&#8217;t really want to focus on the LS for the initial visual, as he owned the main cover  on issue 1. Each visual barring the 3rd one was a concept of creating one side of the image, and mirroring it to create the other half.  I really like the idea of splitting LS and Caleb in the last cover concept &#8211; but didn&#8217;t want to have a &#8220;<em>Face-Off</em>&#8221; look to it &#8211; and this particular idea has been done a hundred times. I also like the 2nd one, but it had a little too much of a Venom thing with that kind of black goo separating&#8230;but I loved the way it looked. Also, as you can see the initial title of the issue was looking to be Mirrors, but was changed to Reflections as I really liked the double entendre that it conveyed</p>
<p><img class="alignleft size-full wp-image-922" title="ls_concept_set" src="http://landscaper.visual-assault.net/wp-content/uploads/2009/12/ls_concept_set.jpg" alt="ls_concept_set" width="985" height="397" /></p>
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<p style="text-align: left;"><strong>Visual #2: </strong>At this stage I decided to incorporate North in to the mix, as he becomes a major feature in this particular issue. I reused a similar image as in visual 1, but tried to find a way to incorporate the image of North and LS into one balanced image. I noticed that when I placed North in between the center of LS image, North&#8217;s peaks of his hat aligned with nose piece of the LS dust mask. It made a cool effect and tied the two images in. However it only seemed to work when I used the full scaper image rather that the scaper / Caleb hybrid.  I reused the concept of the organic shapes coming off the sides of the LS &#8211; a little less like Venom, but more like a ripping away effect or a wave coming from behind North. I just felt this had more of a intense feel then the previous. As you can see in the first cover of this visual North&#8217;s eyes were depicted in a fire red orange, to mimic the LS safety glasses. In the end, we all felt this was too mono chromatic for the cover.</p>
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<p><img class="alignleft size-full wp-image-925" title="ls_comp2" src="http://landscaper.visual-assault.net/wp-content/uploads/2009/12/ls_comp21.jpg" alt="ls_comp2" width="994" height="414" /></p>
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<p style="text-align: left;"><strong>In The End:</strong></p>
<p style="text-align: left;">We decided that the first image of this visual was the strongest. I used North, but defused the colors so they weren&#8217;t so saturated or overpowering for the cover. I like the way in the final he&#8217;s a little bit more ghostly and blends into the foreground and the images of scaper.</p>
<p style="text-align: left;">Now there may be some out there that feel that some of these other concepts were better than the final, but in the end we have to make decisions, and everyone&#8217;s opinion will be different. Don&#8217;t get me wrong, I loved some of these other concepts as well &#8211; but there was just something not quite right about them when getting to the final decision.  I personally really like the way the <a href="http://landscaper.visual-assault.net/2009/10/29/cover/">final cover</a> came out. I think it fits with the previous issues, but seems a little more evolved in terms of the art style and overall feel. Plus, I really think it looks pretty cool filling up the whole screen of my computer.</p>
<p style="text-align: left;">Well, there&#8217;s a little taste of what goes on behind the scenes when developing the art of the Landscaper. As you can see it&#8217;s a process like everything else, and is an evolution from the first initial concept to the <a href="http://landscaper.visual-assault.net/2009/10/29/cover/">final release of the a new issue of the comic.</a> If I find some of the earlier ones I might post those as well &#8211; Oh, quick side note <a href="http://landscaper.visual-assault.net/pin-up-art/pin_up/">Two Sides of the Landscape</a> &#8211; was another concept for the issue, but seemed to similar to issue #2 with Caleb&#8217;s one white eye dominating the visual. c-</p>
<p style="text-align: left;">I found a few other visuals that I thought I would post. The first visual was the first concept I did. It was kind of the concept of the LS devouring Caleb&#8217;s face &#8211; or some kind of cross over of the two characters.  I really liked the way it looked, but it just didn&#8217;t say much for the cover. The other two are basically the final version &#8211; just with a few different options.</p>
<p><img class="alignleft size-full wp-image-950" title="cover_temp3" src="http://landscaper.visual-assault.net/wp-content/uploads/2009/12/cover_temp3.jpg" alt="cover_temp3" width="930" height="414" /></p>
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